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Submitted on
November 29, 2013
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Renaissance Room by RhysGriffiths Renaissance Room by RhysGriffiths
This was actually just a pipeline test for myself, I wasn't trying to design any specific interior so I didn't put much thought into the purpose of the room.
I wanted to see if blocking out an interior super quickly in Maya as a starting base would speed up my image creation process (usually I start with a line drawing).. and it cut off a few hours quite successfully and it looks a lot tighter as an image. will definitely use this method again for interior shots in the future.
It also gives a huge amount of flexibility starting something like this in 3D, as you can change the camera angle or lighting with just a few clicks of a button, and some other nice features which translate well into 2D concept art.

I have another painting 99% finished too which I will upload tomorrow after a few touch ups - I think you guys will like it ^^
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:iconkatrinchen-marinchen:
Amazing *_____*
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:iconrapsag:
Rapsag Featured By Owner Dec 3, 2013
Amazing work! I want this room hahaha
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:iconrhysgriffiths:
RhysGriffiths Featured By Owner Dec 10, 2013
especially the giant bed :D
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:iconthoma-san:
Thoma-San Featured By Owner Nov 29, 2013
Amazing work. =) 
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:iconrhysgriffiths:
RhysGriffiths Featured By Owner Nov 30, 2013
thanks! ^^
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:iconmamba26:
Mamba26 Featured By Owner Nov 29, 2013  Professional Digital Artist
Woww i love it ^^
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:iconrhysgriffiths:
RhysGriffiths Featured By Owner Nov 30, 2013
im glad :D
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:iconthedemonicteaparty:
TheDemonicTeaParty Featured By Owner Nov 29, 2013
Fantabulous (:
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:iconrhysgriffiths:
RhysGriffiths Featured By Owner Nov 30, 2013
thank you :)
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:iconthedemonicteaparty:
TheDemonicTeaParty Featured By Owner Nov 30, 2013
No problem! (:
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